using UnityEngine;
using System.Collections;

public class OfflineEndGameObject : MonoBehaviour
{
	public WinOrLose endGame;

	// Use this for initialization
	void Start ()
	{
		endGame.gameObject.name = "WinOrLose";
		endGame.win = true;
	}
	
	// Update is called once per frame
	void Update ()
	{
	
	}
}
